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Guild Wars: Eye of the North

Guild Wars: Eye of the North

GameOriginal

Guild Wars: Eye of the North, released in 2007, sends players to the Far Shiverpeaks and the underground realms beneath Tyria, introducing the Asura and Norn as allied races while expanding the story of the Charr, who had been antagonists since the original Prophecies campaign.

Eye of the North bridges Guild Wars 1 and 2, setting up the world-altering events that shape Tyria in the 250 years between the two games.

The expansion added multi-level dungeons with branching paths and boss encounters. Its most notable mechanic was the Hall of Monuments — a personal trophy room where players register achievements, titles, and rare equipment. Those records carry forward to unlock rewards in Guild Wars 2.